A narrative story
Designing an experience
For this project, we wanted a cover that exudes character and helps players empathize with the characters in the game, who are embarking on new challenges and adventures.
When we started designing the Skool Days cover, one key question guided us: What do we want to convey? Two fundamental concepts came into play here: Intentionality and Visual Appeal.
Unicacabra Studio brought our vision to life, ensuring a smooth, collaborative process. By maintaining a constant flow of communication, we avoided misunderstandings that could have caused delays or compromised the final artwork.
From concept to final artwork
When the studio received our initial brief, they explored multiple sketches to find the best way to express our ideas. At this stage, their questions helped us refine the direction and avoid confusion.
For Skool Days, we had a clear vision from the start, so the iterations primarily focused on the composition and how the artwork would adapt to different dimensions and formats. The creative process followed these key phases:
Initial Sketch: The studio began by drafting an illustration that captured the personality of the game.
Published: By: Cocodrolo Games - Thursday, November 14, 2024